Saturday, September 20, 2014

Museum Content Outline

Key: Exhibited through film (Margaret), Exhibited through displays (Alice)
I)       Sandy Hook background (Margaret and Alice)
A)    Geography/evolution
B)    Fort Hancock
C)    Today/Clean Ocean Action
D)    Hurricane Sandy
II)    Art and science inspiring each other
A)    Science inspiring art
i)        Cells/microbiology
ii)      Nervous system
B)    Art inspiring science
i)        Dinosaurs
ii)      Islamic tiles
iii)    Bacteria paint
III) Astronomy/Anatomy/Renaissance
A)    Astronomy
i)        Kepler/Baroque
ii)      Durer/Planetary motion
iii)    Galileo/delle Arti
(1)   Telescope
(2)   Research
iv)    Stars alignment
(1)   Architecture
(2)   Sundials
B)    Anatomy
i)        Leonardo da Vinci/humans
ii)      Durer/rhinoceros
C)    Renaissance
i)        Humanism
ii)      Realism
iii)    Shift in worldview
(1)   Affects scientific approach
(2)   Affects artistic approach
IV) Impressionism
A)    Chemistry
i)        Materials
ii)      Pointillism
B)    Optics
i)        Perceptions of light/color
ii)      Newtonian prism
V)    Art Nouveau
A)    Cells (Cezanne)
B)    Botany/scientific drawings
C)    Anatomy (modern)
D)    Brain functions (psychology)
VI) Cubism/Surrealism
A)    Atoms
B)    Physics
i)        Relativity
ii)      4th dimension
iii)    Quantum Mechanics
VII)          Modern Connections
A)    Technology visualized to communicate
i)        Graphic design
ii)      Industry
B)    Neurology
i)        In artistic influence
ii)      In similarities between artists and scientists
(1)   In approach to field
(2)   In brain functions
C)    Why important


Tuesday, September 2, 2014

Alternate Solutions

Alternate Solution #1 for the Sandy Hook Art and Science Museum, in which the renovated building has less walls and more open space.
Alternate Solution #2 for the Sandy Hook Art and Science Museum, in which the back door serves as the entrance.
Alternate Solution #3 for the Sandy Hook Art and Science Museum, in which the circulation paths are more streamlined in one direction around the museum.
Alternate Solution #1 for the Sandy Hook Art and Science Museum, in which the renovated building includes an elevator.
Detail of "Audio Wall" Exhibit from Alternate Solution #1.






Detail of Box Kiosk Room Divider, as seen in Alternate Solutions #1 and #4.

Monday, September 1, 2014

Survey Testing User Interest in Museum

Click here to take the survey!

Executive Summary

The process of developing alternate solutions of methods of exhibiting information for an Art-Science Museum in the renovated Lieutenant Quarters #3 on Fort Hancock required background research, which included both observation and analysis of current exhibitions at various museums and the study of design theory in general. Studies of interior design theory and basic elements of museums helped in understanding past solutions to the problem of needing to exhibit information. According to Shaping Interior Space, by Roberto J. Rengel, effective interior designs make impressions on users at each stage of the building experience, such as during the approach and the waiting periods, rather than only at the main destination. The publication by the State Historical Society of Iowa, “The Field Guide for Museums,” provided insight into both general goals of museums as well as specific information, such as standard font sizes for captions and suggested materials for mounting and storing objects. 


           Among the exhibitions observed were from the New York Public Library, the Clark Museum, the Asbury Park 5th Avenue Pavilion, and the Info Age Learning Center. The most effective exhibits had a hierarchical presentation of information formatted as arguments and stories. For example, the NYPL exhibit, “The ABC of It: Why Children’s Books Matter,” began in chronological format starting with the first children’s book, then developed into a persuasive argument by presenting information on banned books and the value of reading. This exhibit also used textures and props to suggest moods and settings. The Clark Museum successfully established differences among collections of art using varying wall colors, ceiling heights, and natural light in each exhibit. Conversely, the Asbury Park exhibit, “The Promised Land,” consisted of displays haphazardly placed in a mostly empty studio, and lacked an obvious path or order to follow; as a result, the exhibit left a less significant impression. The Info Age exhibit at Camp Evans at times failed to emphasize the significance of the information presented by limiting exhibits to utilitarian frames, labels, tables, and colors. The exhibit was unprofessional, with many objects and visuals taped to or leaned against walls, and was difficult to understand without a tour guide.
Figure 1: Display at the NYPL exhibit, "The ABC of It:
Why Children's Books Matter"

Figure 2: "The Promised Land," exhibit at Asbury Park 5th Pavilion.

Figure 2: "The Promised Land," exhibit at Asbury Park 5th Avenue Pavilion.

           The exhibits within the Art-Science museum will have clear organization logically and spatially, as they will utilize the preexisting architecture as well as added wall dividers to repurpose the space specifically as a museum. Interactive exhibits and videos integrated throughout the exhibits will increase understanding and interest in the information among users. The exhibit’s color and style will be professional and reflective of the topics covered and the surrounding environment of historical Fort Hancock.

Because the museum might obtain or borrow artifacts to exhibit, research must include how to properly store and display artifacts so to maintain their quality in different temperatures and conditions. According to “The Field Guide for Museums,” construction materials must be inert or sealed with water-based coatings, such as water-based polyurethane, for mounting objects to protect them from damage. In addition, construction materials for cases and platforms should not include acid or volatile materials, and the cases should include ventilation systems. Applying the information collected regarding proper object maintenance is vital to the effectiveness of the museum and viability of the plans, especially in the Sandy Hook environment, where weather conditions have a large range of temperature, moisture, and severity.

            The stakeholders involved in the Art-Science museum include those who will invest in and run the museum, which will most likely be private investors and owners. National Park Service’s recent request for potential ways to repurpose the deteriorating buildings on Fort Hancock mentioned private investors as one type of client who might have interest in repurposing one or more buildings, and the museum strays from the strictly historical topics that might interest the Park Service as investors, so private investors would be the most probably stakeholder in the museum. The people involved from the audience standpoint are mainly children from preschool-age to middle school-age. Schools for children of these age ranges are most common in the area surrounding Sandy Hook, and the museum presents opportunities for collaboration with educational institutions for educational programs, such as field trips. Sandy Hook also holds appeal for families due to the current historical attractions and recreational activities, so the target audience of children will be fulfilled through both the recreational aspects and the educational aspects of the museum’s appeal.

The Art-Science museum intends to present the connections between art and science and examples of how they influence each other, and connect the information back to Fort Hancock, the location of the museum. The exhibit will utilize both floors in the house, giving additional space for displays, a way to distinguish between different sections of the exhibit, and a way to organize the circulation system of the museum. Because the exhibit will present research compiled as a persuasive story, as opposed to an exhibit presenting artifacts and then creating a connection among them, the information will be presented in a variety of methods, including pictures, objects, models, interactive exhibits, and videos. Many sources, such as the article “Designing a Wonderful Experience,” by Saul Carliner, explain that information systems that involve users in the experience physically, through manual interaction, and emotionally, by involving users directly in the “story,” often prove to be more effective. Background research of design theory and observation of effective exhibit design allowed for further development of alternate solutions for the Art-Science Museum in Lt. Quarters #3 on Fort Hancock.


Testing Procedures

Expectations
            The finalized solution to exhibiting the information compiled about the relationship between art and science in the Sandy Hook Art and Science Museum must be located in the renovated Lieutenant Quarters #3 in Fort Hancock, New Jersey. It must interest visitors, focus content to be comprehensible and concise, engage visitors in a hierarchical story, incorporate effective circulation patterns, and integrate technology and interactive displays. In its displays, the solution must be comprised of primary and secondary sources, and the objects it exhibits must be available to obtain, borrow by applying for loans, or copy with permission from outside sources.
In the layout, the solution must have clear pathways and comprehensible hierarchical flow. The solution must accommodate the expected breadth of content for each topic covered. Documentaries, which the filmmaker in the group will create, must be incorporated into the solution spatially and logically.
            The solution must appeal to the stakeholders involved in the situation, which in this case includes the intended audience, the potential private investors who would have interest in investing in this museum, and the content of the museum (as the solution’s effectiveness, in both the layout and exhibit portion, depends on how well it represents and communicates the content). To appeal to the intended audience, children ranging from pre-school age to middle-school age (about 13 years old and younger), the solution must educate children in that range while still engaging them with interactive, age-specific exhibits. The solution should inspire and instill learning in children by interesting them through a museum experience that involves them in learning, and by appealing to all visitors aesthetically. The solution should appeal to visitors of all ages, since with children as an audience comes the families they visit the museum with, but the content and communication methods, including the grade-level equivalent of writing and the complexity of the content, among other factors, should be targeted primarily at children.
Specific private investors are yet to be determined, but to appeal to investors in general, solutions should be designed with cost-effectiveness, sustainability, and endurance of the design in mind. To satisfy the content of the museum, the solution should be designed with enough space, in rooms and on walls, sufficient for the displays. Additionally, the layout portion of the solution should accommodate the content by providing a logical order and flow to the exhibits.
When completed, the solution to review will consist of AutoCAD drawings and renderings of one display within the exhibits, AutoCAD drawings and renderings of the exhibit layout as it exists within the floor plan, and the visuals and text that comprise the display. The renovated building will be entirely devoted to the museum, with most rooms available for exhibition use save for rooms for utilities, office space, reception, and various other necessary spaces.

Testing and Reviews
            In the beginning of the design process, which consists of background research, observation and analysis, and brainstorming, the designer will conduct reviews and assessments of progress. These tests will occur at museums the designer observes and digitally through research and brainstorming on the computer. After brainstorming potential topics to cover within the Art and Science museum, the designer and the team will assess the validity. Then, the designer will survey potential users to assess the topics before finalizing the outline of the exhibit. This test would occur online through questionnaires released to the target crowd.
            The designer would assess progress during the next stage of the design process, in which the designer and filmmaker each research topics to compile information to exhibit. This test would occur at a meeting among the group, in which they would collaborate to complete an official plan for the exhibition content. The group would then submit this plan for review by mentors, who would assess the topics by offering their criticism as experienced professionals. This contact and assessment would most likely take place through e-mail communication, or possibly a phone call or meeting.
            Afters the museum's outline has been edited and finalized, the designer would sketch alternate exhibit layouts, and test the alternative solutions against the specifications and limitations, particularly in how well the layouts accommodate the topics according to the outline. The designer would test each solution by determining the pros and cons and by using the "spec check" method to determine which solution to proceed with. The designer would then meet with the group to finalize the museum's layout, ensuring that the chosen solution complies with the architect's specifications, and allots sufficient space and organization for the filmmaker's documentary room.
            Next, the designer would choose which exhibit display to focus on among those in the layout, and begin the process of fully developing that exhibit by brainstorming different methods of presenting that information. The designer would test the effectiveness of each method by presenting the alternatives to mentors and members of the target audience, and would attempt to determine the interest that the subject generates, and collect criticism of the plans and suggestions of additional information or ideas. This test would be implemented by the designer and the target crowd members contacted and involved in the test.
            The designer would then fully research the content within that topic, and compile the information about that topic in an outline format in order to develop a rough sketch of how the information fits within the exhibit display space. Included in creating the display outline is the compilation of visuals to include (and ensuring that the museum would have permission to use the visuals in the display), and the compilation of textual information in the exhibit (including all quotes and written explanations). This test would be implemented by the designer in a self-assessment.
            Once the content for the displays is finalized, the designer would prepare alternate solutions for the display, presenting the same content form different perspectives and through different approaches in each. The designer would then test the solutions in the same process as testing the exhibit layouts: by performing a "spec check" and comparing pros and cons of each solution in order to determine the most optimal solution. After that self assessment, the designer would evaluate the finalized solution by requesting criticism from mentors, checking the plan against preexisting successful solutions and design principles, and surveying the target crowd members about their interest, comprehension, and overall response to the design. The designer would then make any adjustments necessary in response to these tests.
            Once the designer finalizes the exhibit’s displays, the group would meet to combine and organize plans, and assess their validity against specifications and limitations in a meeting. Afterwards, the group would submit their plan through e-mail to mentors for review. Then, after editing in response to mentor feedback, the group would meet to finalize the project.

Reviewing Type: Exploratory and Comparison
Reviewing Stage: Preliminary
State of Solution: Research
Condition of Reviewing Stage: Informal Personal Assessment
Tools and Equipment required: Articles and books, museums
Testing Procedures:
1.      Do background research on design theory and museum organization.
2.      Observe and analyze museums of various focuses.
a.       Note successful and unsuccessful design strategies.
b.      Consider potential strategies in terms of their application to the Sandy Hook Art and Science museum.
3.      Research the exhibition development process.

Figure 1: Clark Museum in Williamstown, MA; One of the museums designer observed for background research.


Figure 2: Brainstorming topics.
Reviewing Type: Exploratory and Comparison
Reviewing Stage: Preliminary
State of Solution: Research, Brainstorming
Condition of Reviewing Stage: Informal Personal and Team Assessment
Tools and Equipment required: Computer, articles, and books
Testing Procedures:
1.      Brainstorm potential topics to cover in exhibit.
2.      Research to investigate validity of ideas and find new topics.
3.      Collaborate with filmmaker to share research.
4.      Meet with group to develop an
outline of topics to cover in exhibit.



Figure 3: Sketching alternate exhibit layouts.
Reviewing Type: Exploratory and Comparison
Reviewing Stage: Secondary
State of Solution: Brainstorming, Alternate Solutions, Predevelopment
Condition of Reviewing Stage: Formal Personal and Team Assessment
Tools and Equipment required: Brainstorming sketches and lists, floor plans before and after renovation, AutoCAD renderings of alternate solutions for exhibit displays and layouts, materials list, notes on constructing museums
Testing Procedures:
1.      Sketch alternate exhibit layouts.
2.      Test alternate solutions against specifications and limitations.
a.       Determine pros and cons to each solution.
b.      Use rationale and spec check method to determine final solution to proceed with.
3.      Meet with group to determine floor plan and wall placements.
4.      Determine final layout of exhibits in museum.


Figure 4: Brainstorming alternative exhibit layouts.
Reviewing Stage: Secondary
State of Solution: Brainstorming, Pre-design and Alternate Solutions
Condition of Reviewing Stage: Informal Personal Assessment and Mentor Criticism through e-mail
Testing Procedures:
1.      Brainstorm display alternate solutions (3) to illustrate information.
2.      Test viability of solutions using rationale and spec check method.
3.      Request criticism of ideas for displays from mentors.
4.      If necessary, reevaluate ideas in response to mentor feedback.
Determine final solution of display to proceed with.


Reviewing Type: Assessment
Reviewing Stage: Secondary
State of Solution: Pre-design
Condition of Reviewing Stage: User Qualitative Data Collection and Mentor Criticism through e-mail
Tools and Equipment required: Computer, online survey system, written overview of museum and description of topics, e-mail system
Testing Procedures:
1.      Choose exhibit topic focus.
2.      Survey target crowd and request mentor feedback regarding potential presentation methods of information (test for effectiveness) and potential focuses within topic focus (test for interest among users). Describe potential topic, and provide sample situations and exhibit excerpts to test interest, engagement, and retention of knowledge (tested indirectly through user test, not questionnaire). Contact local schools, including Sandy Hook Day Care, about involving students in study to collect qualitative data.
Request feedback about:
a.       Potential user interest in subject.
b.      Suggestions of additional topics or information to increase clarity or interest.
c.       Criticism of current planned topics.
3.      If necessary, reevaluate, adjust, and expand upon exhibit focus in response to user surveys and mentor criticism.
4.      Finalize topic.

Figure 5: Use online surveys to request target crowd feedback.

Reviewing Type: Exploratory
Reviewing Stage: Secondary
State of Solution: Research
Condition of Reviewing Stage: Informal Personal Assessment
Tools and Equipment required: Computer, articles, books, finalized outline of topics
Testing Procedures:
1.      Fully research content within finalized topic.
2.      Compile information to develop outline of information within focus display.
a.       Compile visuals, ensure permission to use/copy from owners.
b.      If applicable, ensure availability of objects to obtain on loan.
c.       Compile textual information, including paraphrases, titles, subtitles, quotes, etc.

Figure 6: Research topics to develop subtopics, and collaborate with filmmaker.



Figure 7: Render plans for exhibit displays.
Reviewing Type: Assessment and Validation
Reviewing Stage: Tertiary
State of Solution: Pre-design and Alternate Solutions
Condition of Reviewing Stage: Informal Personal Assessment
Tools and Equipment required: Sketches and renderings of alternate solutions for exhibit displays
Testing Procedures:
1.      Prepare alternate solutions for exhibit display.
2.      Review alternate solutions against alternate solutions to optimize final solution.
3.      Prepare final solution for exhibit display.





Figure 8: Test target crowd response to exhibit displays by
administering online tests presenting information in
similar methods as the exhibit.
Reviewing Type: Assessment and Validation
Reviewing Stage: Tertiary
State of Solution: Pre-design
Condition of Reviewing Stage: Informal Personal Assessment, Mentor Criticism through e-mail, User Online Survey
Tools and Equipment required: Sketches and renderings of alternate solutions for exhibit displays, descriptions of/information pulled from exhibit, e-mail system, computer, online survey system
Testing Procedures:
1.      Request criticism of plans from mentors.
2.      If necessary, reevaluate exhibit plans in response to mentor feedback.
3.      Check effectiveness of plans by comparing with preexisting successful exhibits and design principles.
4.      Survey target crowd of museum regarding exhibit plans. Use questionnaires that include renderings of exhibits, exhibit content (presented in similar methods as exhibit will, i.e. through online program or test with similar visuals, sounds, and appearance) and/or descriptions of museum. Test:
a.       User interest in subject.
b.      Effectiveness of exhibits in conveying message.
c.       Accessibility to different groups and age ranges.
d.      Whether users surveyed would be interested in visiting museum.
e.       Response to aesthetics.

5.      If necessary, reevaluate exhibit plans in response to user surveys.