My name is Alice Maiden, and I am a senior at the Marine Academy of Science and Technology. For my Senior Capstone Design Challenge I am completing as part of my Systems Engineering II course, I am working with two students to develop plans for a historical building on Sandy Hook to be renovated into a museum discussing the relationship between art and science. My role in the project is the exhibit designer. I am responsible for developing the museum's layout and exhibits.
Thursday, October 30, 2014
Wednesday, October 22, 2014
Exhibition Display Rationale and Finalized Solution
Introduction
information is accessible. According to the Smithsonian Institute’s museum guidelines, the ideal placement of exhibit content would fill a strip two feet tall, forty inches from the ground. Applying these numbers to the kiosk dimensions, I found that on each 3’½”-wide side, the information must be within the two foot-tall strip. The exhibit could therefore be divided into 2’ x 3’½” panels, with one on each side of the trapezoidal kiosk. I developed three alternative solutions for each side of the kiosk, creating a total of twelve alternative solutions, independently of one another. I will use the specifications and limitations for the exhibit display to assess the most effective solution among the three alternatives for each side of the kiosk, and combine the chosen four panels to finalize the kiosk design.
Topic #1: What’s in a Pigment?
Alternate
Solution 1: Storytelling Chronological Method
(Figure 3)
The first alternate
solution begins by posing the question of what a pigment is, and providing a
brief answer and introduction below in text. This text is accompanied by
imagery of a paint sample, with insets of microscopic close-up views of
pigments in paint to show the composition. This explanation of pigments focuses
on their scientific aspects. This is followed by a textual explanation of
pigments’ role in basic paint composition, supplemented by visuals of
ingredients of basic paint and an image of a cave painting. This would
transition the explanation of pigments into the next topic, the composition of
paint, by explaining paints on a general level and only elaborating on how
pigments create paint (the next topic explains paint composition as the
ingredients varied through different art eras, but focuses on ingredients
besides pigments).
Pros:
This combination of
artistic and scientific imagery in this solution through the connection of
microscope images and a painting directly show the science of pigments. The
pictorial representation of the basic elements of paint makes pigment
composition more understandable, and makes the overall concept of how pigments
function more accessible. The layout of the information, beginning with basic
ideas and becoming more complex, then transitioning into the next topic by
relating pigments to paint, make the solution as an introduction more
effective. The use of a cave painting to explain the basic concepts of paint
also fit the chronological format of the exhibit and museum. The layout is
variable by including different shapes, but is still organized and reads top to
bottom.
Cons:
The use of a cave
painting to show pigment composition explains the basic concept of paint, but
could confuse viewers, because paint composition varies across types of paints;
although the following panel elaborates on the topic the cave painting
introduces, the user might interpret the following panel as a refutation of the
information accompanying the cave painting.
The layout, similar to
a book, could be boring for younger viewers to follow; they might become
impatient progressing through the topics in order, and might skip over and miss
some information. Finally, the images, which do not make sense without the
accompanying text, might confuse or prove useless for users who cannot or do
not read the text. The images should be more self-explanatory in order to still
effectively communicate to users who decide to not read all of the text.
Alternate
Solution 2: Text-based Method
The second alternate
solution uses a large, attention-grabbing graphic of a paint tube spilling
paint, with the title posing the same question of what a pigment is. On either
side of the paint tube graphic is a box with textual information accompanied by
visuals. The box to the left of the graphic discusses what a pigment is and the
original composition of paint, accompanied by an image of a cave painting. The
right box includes information regarding the general chemistry of pigments and
substances in which pigments are mixed in order to make paint, accompanied by
visuals of microscopic images of pigments and of ground-up pigments.
Pros:
The interesting graphic
and title image captures attention, sparks interest, and immediately
distinguishes and introduces the topic. The subtopics within this topic divide
evenly into two parts, so the two boxes on either side of the graphic
effectively present the information.
Cons:
Because of the large
central graphic, the panel has less space for information; as a result, the
solution communicates less information, and the information is condensed into a
smaller space. In addition, although the topic relates to paint, the overall
purpose of the panel is to introduce pigments and their characteristics apart
from their role in paint, so the graphic of a paint tube could detract from
user understanding of pigments as an independent scientific topic, and cause
users to immediately focus on their relationship to paint. People also tend to
have misconceptions about pigments, thinking that pigments are the same
substance as paints; and this graphic could to reaffirm that misunderstanding.
This solution also consists
of mostly textual information, with few visuals beyond the title graphic, which
would lose the attention of and communicate less effectively to younger
audiences and users who choose to not read the text.
Alternate
Solution 3: Diagram Method
The third alternate
solution introduces the topic by posing the question of what a pigment is and
by drawing the eye to the central color wheel surrounding the title. The
subtopics within the topic, which answer the question the title poses, are
formed around the color wheel as they branch out from the center to the corners
of the panel in a web diagram format. Each subtopic is designed visually and
organized conceptually to fit a color scheme, and the subtopic associated with
a given color branches from that color on the central color wheel; for example,
the subtopic explaining pigments in scientific terms discusses chlorophyll and
uses green images of leaves and trees, and so this box branches out from the
green on the color wheel. The other subtopics are two microscopic images of
paint accompanying text describing the composition of pigments, and an image of
the ingredients of basic paint accompanied by an explanation through text.
Pros:
This solution allows
for multiple images and text while still retaining coherence and organization
in the overall appearance and in the order of content. The central placement of
the title graphic draws in user attention, and captures the interest of younger
audiences, especially with the similarity to a game board. The graphic and the
organization of the topics by color allow for an interesting presentation of
information, and connect the topics. The organization by color also brings the
understanding of pigments to a scientific level before an artistic level, by
using visuals of color rather than only of paint.
Because the
organization is not strictly chronological, and users can read topics
independently of one another and have them still make sense, users who decide
to skim the exhibit will still understand the general concept without missing
vital information.
Cons:
The web diagram could
potentially detract from comprehension because the ideas within the topic do
make more sense chronologically, but this could be amended by organizing the
exhibit by color and by chronology (the color wheel can be rotated to fit the chronological
progression of topics, so that the exhibit follows both patterns left to right
and top to bottom, how the user will most likely read the exhibit).
Topic
#2: How Do You Make Paint?
Alternate
Solution 1: Timeline Method
The first alternate
solution introduces the topic by posing the question of how to make paint, and
consists of a timeline that spans the panel. The timeline contains seven points
for seven art eras and the types of paint used during that time. Each point has
a visual in a square block; the blocks alternate below or above the line that
spans the panel, and the date of the art era is on the opposite side of the
line that the block is for each point. Each point has a pictorial visual of the
ingredients of the paint used during that time above the line, which are not
visible until the user presses a button at each point that illuminates the
pictures by lighting a bulb behind the surface. Each point also has textual
information to provide more information below the line.
Pros:
The timeline is a
format recognizable to users of all ages, and clearly communicates the
progression of paint composition through time, one of the main ideas of this
topic. The format is symmetrical and visually appealing, and the large space
left for the title allows for a graphically interesting title that grabs the
users’ attention.
Cons:
The layout ideally
accommodates seven subtopics, but the topic only requires 3-4 subtopics to most
effectively explain the idea; more topics might result in not providing enough
information on the most important 3-4 topics of those seven for lack of space,
or having unnecessary topics that do not add to user comprehension. The layout
does not leave much room for pictures of ingredients, but the ingredients are
among the most important ideas for the exhibit to communicate. The appearance
is somewhat cluttered because of the multiple components to each subtopic
(text, large visual, pictures of ingredients, and date), and the small space
allowed for each subtopic. Finally, the interactive portion, in which the user
presses the button to reveal the ingredients, does not add to the users’
experience sufficiently enough to justify adding the necessary technology. The
interaction is ultimately unnecessary in helping user comprehension.
Alternate
Solution 2: Game Method
The second alternate
solution approaches the topic through a game in order to fully engage the user
and challenge them to apply what they learned from the previous panel and from
the introduction
to the current panel to determine what might comprise the paint for a given era. the solution begins with a title posing the same question as the first solution, followed by instructions for the game (the user must press the button under each art era to make ingredient choices appear on a touch screen at the bottom, from which they then tap the ingredients they guess are in that era’s paint. The screen will prompt the user to submit their answer, then indicate their accuracy). Below this title and introduction, the panel divides into four rectangles for four art eras, each with a large visual of a painting from that era, a title and date, and a button. Below the rectangles is the touch screen where the ingredients appear and the interaction takes place. The entire panel will be a touch screen, but only the buttons for each era and the ingredients portion use the users’ interaction to function.
to the current panel to determine what might comprise the paint for a given era. the solution begins with a title posing the same question as the first solution, followed by instructions for the game (the user must press the button under each art era to make ingredient choices appear on a touch screen at the bottom, from which they then tap the ingredients they guess are in that era’s paint. The screen will prompt the user to submit their answer, then indicate their accuracy). Below this title and introduction, the panel divides into four rectangles for four art eras, each with a large visual of a painting from that era, a title and date, and a button. Below the rectangles is the touch screen where the ingredients appear and the interaction takes place. The entire panel will be a touch screen, but only the buttons for each era and the ingredients portion use the users’ interaction to function.
Pros:
The game approach
actively engages the user to apply their acquired knowledge, and the
incorporation of a test that yields a score indicates their comprehension and
challenges them to increase their understanding. For example, if the user does
not score well at first, he or she might be motivated to try again or to review
the previous panel in order to better understand the information. The game also
appeals to younger audiences and users who are interactive learners rather than
learners through visuals and text.
The imagery as the main
focus of the exhibit clearly communicates the main ideas about different among
paint types by showing, rather than telling, the user how the different paint
compositions affect the appearance of the final painting. The topics also
divide well in the painting; only four topics allow for large rectangles with
sufficient space for visuals, and the overall topic is presented effectively
when reduced to only four, rather than seven, topics.
Cons:
The bottom of the panel
is somewhat cluttered in appearance, although this could be amended by
rearranging the placement of text, subtitles, and visuals, while still
maintaining the overall layout. The solution does not focus on textual
information, but rather solely on the game experience as the teaching method;
while this engages the user, this presents the potential problem of not
providing complete information about each art era. The information presented
about each era is limited to only the ingredients and the visuals, rather than
fuller explanations of the history involved; for example, users will learn
through the game that Encaustic painting involved wax, but they will not learn
why. This could possibly be amended by adding to the game experience, including
a portion in which the screen provides an explanation of “why” after the
correct answer for the ingredients is revealed, but this might make the game
more complicated or long, and the user might become impatient and skip over
reading the information.
Finally, the
instructions for the game and the visuals are scattered, and the appearance
does not immediately resemble a game; as a result, users might be confused at
first and unaware that the panel requires their interaction to effectively communicate.
Alternate Solution 3: Materials Method
The third alternate
solution relies on user interaction to reveal the information, but not in a
game approach. The panel is entirely a touch screen, divided into four boxes,
three of which are
informational boxes about the three subtopics covered in the panel. The fourth box, on the top right, is a title box, consisting of a black background and the title posing the same question of how to make paint.
informational boxes about the three subtopics covered in the panel. The fourth box, on the top right, is a title box, consisting of a black background and the title posing the same question of how to make paint.
When the user
approaches the panel, the entire panel is blacked out except for the title
panel. Beneath the title, a button prompts the user to touch to begin. Touching
the panel once reveals the second box, on the top left. Touching the same
button then reveals the third box, and touching again reveals the fourth.
Touching a last time returns the screen to the initial appearance of only the
title screen being visible.
In each box is a text
box explaining information about paint during that era, accompanied by
pictorial visuals of paint ingredients; a title of the era, and dates; and an
image of artwork from that era as a background. All of this information appears
when the box reveals. At some spot on the painting is an X and a prompt to
click the X, which reveals a microscopic close-up of the pigments in that paint
composition. The user touching to reveal the box and to see a close-up are the
only interactions involved in this exhibit; the user guides the progress
through the information, but their performance in a game experience does not
determine how well the information is communicated.
Pros:
The topics in this
solution visually and conceptually divide well, and limiting the information to
only the three most important topics allows for elaboration on those three
topics to fully explain them without limiting space or ideas. Using the picture
of the painting of each era as the background image allows for more space for
textual information, titles, and the supplementary images of microscopic
close-ups without detracting from the imagery.
The user interaction
involved in this solution augments the clarity of the information, because
their control over the amount of information on the screen allows them to fully
experience each block before moving onto the next because of impatience or
feeling overwhelmed by too much information. This system also suggests that the
user take more time to view each panel and move onto the next subtopic only
after viewing each individually.
The layout is visually
appealing and symmetrical, and the progression of topics moving counterclockwise
from the left adds variation to the experience without confusing the user,
because the blocks appear one-by-one. The need for user interaction is
immediately evident because the initial screen only reveals the title and the
prompt to touch to begin, eliminating any potential confusion in the user. The
interaction is limited and planned enough to be relevant and not excessive.
Cons:
Although the solution
will appeal to younger audiences through the interaction and large visuals, the
format of the information might not communicate effectively, because of the
heavy reliance on text to explain the message.
Topic #3: The Rise of Impressionism
Alternate
Solution 1: Imagery-based Method
The first alternate
solution uses an Impressionist painting as the background to eliminate the need
for pictures to set the theme of what Impressionism is. At the top of the panel
is the title “The Rise of Impressionism,” and on either side of the panel are
boxed insets with textual information and smaller visuals presenting
information about the art movement. The left box introduces the movement and
describes the methods of painting that Impressionists used, accompanied by a
visual showing the process of painting (an Impressionist painting divided into
four sections, each showing the same painting at different stages to show the
Impressionist method of working quickly and all at once). The right box
elaborates on the understanding and development of color theory during that
time period, accompanied by visuals of different color wheels. A caption on the
background labels the image title, artist, and date.
Pros:
The background image
conveys the intended mood and immediately distinguishes the topic as being
Impressionism without the need for many visuals; using the main image as a
background leaves more room for text and other information. The blocks of text
do not detract from user understanding of the background image, and could
possibly even take up more space on the panel than the current design shows.
The topic separation by two blocks of text is clear, fits the content
appropriately, and increases the organization of the information.
Cons:
The blocks do not leave
much room for other supplementary images that could help communicate the
information. The blocks can be enlarged, but even so, having blocks limits the
space for other images. The resultant heavy reliance on text to communicate the
information, since there are not many supplementary images and the ones present
are small, detracts from the communication to younger audiences. In addition,
the textual focus and book-like layout do not engage younger audiences in the
learning process, and users who are inclined to skim or skip over text will not
fully benefit from the panel. The lack of user interaction with such a bulk of
information might detract from the learning experience for younger audiences.
Alternate Solution 2: Text-based Intro Method
The second alternate
solution uses elements of the first alternate solution, but rearranged, and
with a more significant focus on the information rather than the background
imagery. The box containing the information comprises most of the panel, with
space for the title on the top and a large figure cut-out from an Impressionist
painting on the left side. This figure conveys the mood without using space for
Impressionist paintings in the same way that the first solution does, but the
figure’s detachment from the painting and overlap over the informational box
makes the layout more interesting and takes up less space, allowing more space
for information.
The information in the
box is a mix of text and supplementary images, and is divided into columns,
reading like a book. However, the larger space, and subsequently larger text
size and visuals, sets the overall appearance of this box apart from that in
the first solution. Finally, the background behind the box, title, and figure
is a faded image of an Impressionist painting; although not plainly visible,
this adds to the mood of the panel without being visually distracting.
Pros:
Using only one figure
form an Impressionist work conveys the intended mood as effectively as the
background image in the first alternative, but takes up less room and creates a
more visually interesting layout. The large text box allows for more pictures,
more text, and larger sized pictures and text, to appeal to a younger audience
and communicate more information and more effectively to those who skim over
text. The topic separation within the box is clear, symmetrical, and organized
into columns; and although the topic distinctions are still evident, the
unification of ideas within the same box relates the ideas better than using
two separate boxes, as in the first solution. The panel space is used
effectively, with as much space being used to present information as possible
without overloading the space with information.
Cons:
The lack of user
interaction with such a bulk of information might detract from the learning
experience for younger audiences. In addition, although the text is larger and
supplemented by more visuals, the largely text-based communication method might
not appeal to younger audiences and those who skim information.
Alternate Solution 3: Combination of Topics Method
The third solution is
entirely a touch screen, and combines the subtopics within the introduction to
Impressionism (explanation of paintings and understandings of color theory)
into one
presentation to communicate more information at once and to directly show relationships among ideas. Touching the different colors on the color wheel, which shows the understanding of color theory at that time, makes the other colors on the adjacent Impressionist painting become monochrome, and only that color remain visible. Touching the center of the wheel returns the painting to the initial colors. Textual information on either side of the interactive wheel and painting explains further information about color theory and the Impressionist painting process. At the bottom of the panel, information about changes in paint manufacturing is presented mostly through text, supplemented by some images.
presentation to communicate more information at once and to directly show relationships among ideas. Touching the different colors on the color wheel, which shows the understanding of color theory at that time, makes the other colors on the adjacent Impressionist painting become monochrome, and only that color remain visible. Touching the center of the wheel returns the painting to the initial colors. Textual information on either side of the interactive wheel and painting explains further information about color theory and the Impressionist painting process. At the bottom of the panel, information about changes in paint manufacturing is presented mostly through text, supplemented by some images.
Pros:
The
interactive experience combines the scientific ideas (color theory) and
artistic/historical ideas (painting appearance and process) within the topic
into one presentation, therefore uniting the ideas and presenting relationships
between them. The interaction also appeals to younger audiences.
Cons:
Although
the interaction is colorful and visually interesting, the exhibit does not
leave much room for other imagery to explain the topic. The panel leaves no
room for imagery other than the color wheel and painting at the top, and the
information at the bottom is squished and leaves room for only one or two small
pictures. The interaction is the focus of the exhibit, and does effectively
communicate some ideas within the topic, but because the two topics of color
and painting processes are combined and only presented through their
relationship to one another, information about the two topics other than their
relationship is omitted; therefore, the exhibit does not fully explain all of
the information from each topic to the user. The information about manufacturing
is largely text-based, and will most likely not draw the attention of the user.
The
layout is somewhat disorganized, as the manufacturing information, which does
not relate to the interactive portion, is awkwardly included at the bottom of
the panel. Although the elements of the panel could be rearranged, the presence
of the unrelated information is still awkward.
Topic
#4: New Pigments through Impressionism
Alternate
Solution 1: Timeline Method
The first alternate
solution is entirely a touch screen, and organizes the pigments covered in a
line of narrow rectangular color swatches organized by date of creation. The
timeline runs across the center of the panel, and clicking a color enlarges
that swatch and prompts information about the
pigment’s history to appear. A title and date appear above the color; in the top right corner, an image of a painting using the color appears, with the instances of that color in that painting circled lightly; in the bottom left corner, a profile about the chemist responsible for creating the pigment and his or her picture appears; and in the lower right corner, next to the graphic of a paint tube spilling (which is constantly on the screen before and after interaction), pictures of the ingredients in the pigment appear. In the top left corner, the title of the exhibit, “New Pigments,” introduces the panel and provides prompts and instructions for the user to follow. Clicking the enlarged color swatch again returns the screen to the initial appearance (identically sized swatches, a blank black oval where the chemist’s image appears, a graphic of a paint tube spilling out paint, and a blank black rectangle where the image of the painting appears).
pigment’s history to appear. A title and date appear above the color; in the top right corner, an image of a painting using the color appears, with the instances of that color in that painting circled lightly; in the bottom left corner, a profile about the chemist responsible for creating the pigment and his or her picture appears; and in the lower right corner, next to the graphic of a paint tube spilling (which is constantly on the screen before and after interaction), pictures of the ingredients in the pigment appear. In the top left corner, the title of the exhibit, “New Pigments,” introduces the panel and provides prompts and instructions for the user to follow. Clicking the enlarged color swatch again returns the screen to the initial appearance (identically sized swatches, a blank black oval where the chemist’s image appears, a graphic of a paint tube spilling out paint, and a blank black rectangle where the image of the painting appears).
Pros:
The condensation of the
colors in a narrow timeline allows the user to focus on the chosen, enlarged
pigment and the surrounding information, without losing the visual presence of
the other colors or being confused as to how to return to the rest of the
exhibit. Having the information about the pigment spread around the panel on
either side of the timeline creates a visually interesting exhibit while still
maintaining organization, because the information for each pigment fills the
same spots, creating a variable yet still unified progression of screens.
The interaction gives viewers
control over the exhibit, and prevents an overload of information by allowing
them to choose to not view the information for every pigment, while still
enticing them to go through the entirety of the exhibit by showing previews of
all of the options through making all of the swatches visible. The need for
user involvement and the instructions for how to proceed are immediately clear
because of the easily noticeable instructions and the blank black shapes that
suggest that interaction is necessary in order to reveal missing information.
This interaction also appeals to younger audiences, as does the abundance of
colors and graphics that make the information accessible without reading all of
the text. The solution includes minimal text that communicates even to users
who skim the panel, and imagery that users can understand independently of
their captions.
The multiple
interactions involved in viewing one topic (clicking the color swatch again to
restore the screen) increases user involvement.
Finally, the
chronological order of the colors in the timeline by date of creation, rather
than in rainbow order, communicates information about the dates in an
immediately recognizable way and without needing text to suggest a general
overview of the progression of paints.
Cons:
Although the
interaction allows users to choose what information to view, this might
prevents them from learning the full extent of information if they only click a
couple of swatches and move on. The narrow swatches and many colors might sway
them from feeling the need to click every color and view every screen. This
could be amended by making the timeline more accessible in appearance, possibly
by reducing the number of swatches and focusing on less colors, or by changing
the shape of the swatches to enlarge them and having the user scroll across the
screen to view the full timeline.
Alternate Solution 2: Rainbow/Grid Method
The second alternate
solution uses a game board-like format on a touch screen layout, working
similarly to the first solution in that users click a color swatch the view the
information about the pigment on the screen. However, this line of color
swatches acts as a border for the screen, in rainbow order rather than
chronological order, and the information appears in the center of the screen
when a user chooses a pigment.
Touching the pigment
makes the rest of the swatches turn monochrome, leaving only the chosen swatch
colored. The center of the panel is divided into four boxes, each dedicated to
presenting a portion of the information: the first box has the color swatch,
title, and date; the second has an image of a painting using the color, with
the color brightened and all other colors in the painting faded slightly; the
top of the third box has an image of the chemist who created the pigment, and
the bottom of the box has his or her name and profile information; and the
fourth box has ingredients in the pigment and a short description in text.
Touching the original swatch, as indicated to the user by a prompt, returns the
screen to the initial position: the four boxes are empty, and all of the
swatches in the border are colored.
Pros:
The game board-like
layout appeals to younger audiences and captures their interest and motivation
to click multiple swatches. The multiple interactions involved in viewing one
topic (clicking the color swatch again to restore the screen) increases user
involvement. The other colors’ fading to monochrome focuses the users’
attention on the chosen color.
The interaction gives
viewers control over the exhibit by allowing them to not view the information
for every pigment, and only select the colors that interest them. Finally, the
center area division into four sections effectively accommodates the subtopics
for each pigment, with one for the title and three for the three portions of
information for a pigment.
Cons:
The rainbow order of
the colors might detract from user interest in clicking on more colors; the
rainbow appearance will be familiar to users, and they might see the swatches
of similar colors as unnecessary to click on (for example, if there are
multiple yellow swatches, they might not distinguish among them, and only click
on one or two). The rainbow order as opposed to the chronological order also
detracts from the users’ understanding of the chronology of the development of
pigments.
The placement of the
color swatch title and close-up image is less clear than if that information
were at the top of the panel, because the title blends in with the rest of the
information and is less apparent to the user at first sight. Finally, the panel
is symmetrical, but is not visually interesting or varying, which might bore
the user.
Alternate Solution 3: Scrolling Method
The third alternate
solution retains the timeline of color swatches from the first solution, but
this timeline is at the bottom of the touch screen panel. At the top of the
panel is the title, “New Pigments during Impressionism,” followed by a brief
textual introduction and a prompt describing the instructions to the user. Each
pigment in the exhibit takes the entire panel, and the user can scroll across
pigments by pressing arrows on either side of the screen, or by clicking on any
of the swatches
on the timeline at the bottom to jump to that page.
on the timeline at the bottom to jump to that page.
On the screen for each
pigment is a box containing the pigment information, with the pigment title and
date of creation at the top. On the left is an oval-shaped image of the chemist
and a brief profile and history. On the right is an image of the painting that
uses the color, and a web diagram inset stemming from a point on the painting
shows pictures of the ingredients of that pigment.
Pros:
The scrolling method as
opposed to the user choosing any pigment gives them the control over their
experience in a similar way to the first and second solutions, but including
arrows gently suggests for the user to view all the pigments in the exhibit.
The user will not feel frustrated or bored with the ordered progression of
information because of their ability to control their experience, but the
scrolling method increases the likelihood that the user will view more
information.
The colors being in
chronological order helps communicate information about the development of
pigments through time. The center area is organized in that the title is clear
and visible, and the information within the box is symmetrical.
Finally, visually
connecting the pigment composition to the image of the painting shows the
relationship between ideas better than the two topics shown separately.
Cons:
The user might become
bored using the arrows to scroll; and although the timeline provides a way to
change the restricted progression of topics, the user might become overwhelmed
by the overload of information. The repetition of the box format through the
entire exhibit could become monotonous and bore the user, causing them to leave
the exhibit or not retain the information they see.
Finalized Solution
For the first panel, I
plan to move forward with the third solution, modified by arranging the color
wheel so that the topics organize around the wheel chronologically, and a user
reading the panel left to right and top to bottom will understand pigment
composition most fully. This solution appeals to a greater range of ages within
the expected audience, because the images make sense independently of the text,
appealing to younger users and those who skim the text. The layout is
interesting, and the imagery of the different colors relating to the subtopics
within the panel shows the user, rather than tells them, about pigments. This
solution involves the user the more than the others because of the interesting
path the eye takes reading the information. Finally, this solution tied with
the first in adhering most to the specifications and limitations.
For the second panel, I plan to move forward with the third solution, modified to include simple captions to more effectively communicate the images’ significance independently of the text. This solution is the most visually appealing while also accommodating the information most effectively, allowing for sufficient text and visuals to communicate. The interactions involved in this solution involve the user, and add interest to the appearance of the panel and the process of reading through the information. The format of the information guarantees that the user will retain more information than in the game method, while still presenting the information in a more variable and engaging way than the first solution method of showing a simple timeline. Finally, this solution adhered most to the specifications and limitations.
Thursday, October 16, 2014
Exhibit Display Alternate Solutions
The exhibit display I am developing, a trapezoid-shaped kiosk covering the influence of developments in chemistry through the Impressionist era, divides into four parts:
The next step in the design process is to complete a second rationale for this layer of the project by testing the alternative solutions against the exhibit display specifications and limitations and by reviewing the content with the acting client and the target users, if possible. After comparing the solutions and completing a rationale, I will be able to finalize the solution for the exhibit display layer of the project.
- Pigments
- Paint composition through history
- Impressionism
- Paints through Impressionism
The physical kiosk divides into four parts as well due to the trapezoidal shape. As a result, I designed this exhibit to include a panel of information, one to cover each of the four topics, on each side of the kiosk. These panels might be printed visuals and text, or screens for interactive aspects to the display.
I created three alternative solutions for each of the four panels to the exhibit. The alternative solutions, with annotations, are shown below:
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| Figure 1: Alternative solutions for first panel for exhibit display, focused on introducing the scientific nature of a pigment and how pigments are involved in paints. |
The next step in the design process is to complete a second rationale for this layer of the project by testing the alternative solutions against the exhibit display specifications and limitations and by reviewing the content with the acting client and the target users, if possible. After comparing the solutions and completing a rationale, I will be able to finalize the solution for the exhibit display layer of the project.
Tuesday, October 14, 2014
Finalized Exhibit Layout
Below is the finalized exhibit layout for the museum with projected color schemes and furniture layout. This completes the first stage of the project, and I am now developing the alternative exhibit display plans.
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| Figure 1: Final exhibit layout plan with hatched surfaces. |
Sunday, October 5, 2014
Exhibit Display Specifications and Limitations
For the next layer of the project, developing the specific exhibit display focus, I will adhere to the following specifications and limitations:
- The solution must be concise and comprehensible for younger audiences.
- The solution must be written at an 8th grade reading level-equivalent.
- The solution must be written in paragraphs of 4 sentences maximum.
- The solution must have clear organization.
- The solution must generally read left to right and top to bottom.
- The solution must have symmetry.
- The solution must have interactive displays.
- The solution must include at least one interactive panel of the four panels.
- The solution must require at least one and no more than three interactions from the user.
- The solution must not have interactions that detract from user comprehension.
- The solution must visually engage the user.
- The solution must include organic and geometric shapes.
- The solution must include a visual to illustrate each subtopic within the panels.
- The solution must provide adequate space for the text necessary to communicate information.
Saturday, October 4, 2014
Interactive Kiosk Focus
For the next portion of the project, I will focus on fully developing the kiosk on the second floor in the Impressionism section of the large exhibit room. This exhibit will cover the effects of developments in chemistry on paint and artwork, particularly during the Impressionist period.
The drawing below outlines the dimensions for the kiosk. I will develop the display as an angular polygon as opposed to the initial plan of a half-cylinder in order to simplify and expedite construction of the display and the process of hanging visuals on the wall.
Figure 1: Dimensions for the interactive kiosk focusing on chemistry and art, shown in isometric and orthographic views.
The drawing below outlines the dimensions for the kiosk. I will develop the display as an angular polygon as opposed to the initial plan of a half-cylinder in order to simplify and expedite construction of the display and the process of hanging visuals on the wall.
Friday, September 26, 2014
Updated Alternate Solutions - Layout
These updated drawings of alternate solutions include exhibit content (as outlined in previous post) and added dimensions to test handicap accessibility. The final drawing is the optimized solution that my group is proceeding with for the remainder of the project. The reasons for this choice are outlined in the Alternate Solutions Matrix and Rationale.
Thursday, September 25, 2014
Alternate Solutions Matrix
Fig 1: The alternate solutions matrix, testing alternate solutions against criteria and constraints, in order to arrive at the optimal solution.
Sunday, September 21, 2014
Rationale
Introduction
For this portion of the
project, I designed the layout of the museum. I worked with my project partner
Michaela Altland, who designed alternate interior wall layouts, and created
alternate exhibit layouts for each of her solutions in accordance with design
principles I researched, the expected type and breadth of topics that will
comprise the content of the museum, and the plans that my other project partner
Margaret Goddard designed to create documentaries for the museum. These designs
include alternate circulation patterns, the location in which each topic in the
museum’s content will be covered, potential furniture and exhibit display
arrangements, and spatial and seating accommodations for Margaret’s
documentaries. I will assess the validity of each alternate solution in terms
of the specifications and limitations I set up for the exhibit layout portion
of this project, which include criteria such as minimum dimensions around
exhibits for unobstructed access by disabled users, clarity of circulation, and
appropriateness of space and room design for accompanying topic of content,
among others. Using these criteria, I will assess my alternate solutions and design
an optimal finalized solution.
Alternate
Solution 1
The first alternate
solution works with Michaela Altland’s “open space” floor plan. The front
entrance leads to the left to the reception area, where visitors purchase
tickets. The back entrance, accessible via a ramp installed for the back door,
leads the visitor through the gift shop to the reception area. In front of the
circulation desk is a waiting area, consisting of chairs, a table, and a shelf
for brochures and museum guides. From the reception area, visitors move through
Exhibit #1, the Sandy Hook Background exhibit, a narrower room (7’1/8” wide)
that leads to a documentary space for a continuation of the Sandy Hook exhibit.
This documentary room provides seating for at least six visitors on the two
couches, and enough room for one wheelchair (which requires 32”x48” of space).
The exhibit then moves back through Exhibit #1, across the entrance hall that
leads to the reception desk, and to Exhibit #2, the exhibit about Art and
Science as Mutual Inspirations. This exhibit follows a circular circulation
around a cylindrical 36” high kiosk in the center of the room.
The exhibit then moves upstairs,
where it follows a streamlined circulation path counterclockwise beginning with
the farthest right room, a documentary room for the Astronomy/Alchemy and
Renaissance video. The room accommodates one visitor in a wheelchair, and at
least two people on the bench. I designed the room to accommodate three video
screens, but one can replace them if the final solution for Margaret consists
of a single video. As the visitor exits the documentary room, the exhibit moves
to their right to Exhibit #3, the Impressionism exhibit. Before entering the
room, the visitor approaches a wall that divides the doorway, leaving a right-hand
entrance and left-hand exit. On the wall is the title and introduction wall
decal announcing the exhibit. The pathway circulates around the wall divider,
past an interactive video display, and to their right to the next doorway, also
divided by a wall with a title announcing the exhibits, which include Art
Nouveau, Cubism/Surrealism, and Modern Connections. This room, Exhibit #4,
circulates counterclockwise from the right-hand entrance in the doorway to the
left-hand exit. Within the exhibit room are two box-shaped wall dividers, which
each add four additional walls for exhibition space and organize circulation.
As the visitor exits
this exhibit space, they continue downstairs, where they exit from the entrance
or visit the gift shop. If they visit the gift shop, they purchase items at the
reception desk.
Beneficial
Design Aspects
The highlights of this
design include its two entrances, which allow for handicap accessibility and
clear direction to a central reception area. The waiting area and reception
areas are spacious and organized. Exhibits #2, 3, and 4 have circular
circulation paths that make the chronology of the idea hierarchy and visitor
transit clear, as compared to a room without division by walls or exhibits in
the center of the floor.
The museum content is
split between floors effectively: the first floor consists of background
information and the inspiration between art and science, while the second
consists of the influences between art and science. The division between floors
increases the clarity of this transition between concepts.
The many wall dividers
in the exhibit spaces increase the surface area of wall for exhibits, increase
organization, and allow for the display of topics’ titles, which increases the
visitor’s awareness of ideas and the transitions among them. Exhibit #4 is
spacious, and accommodates the disabled very well. Both documentary rooms can
be enclosed by doors, as per Margaret’s specification.
Negative
Design Aspects
Documentary #1, if
created, will be a shorter video mainly used as an introduction tool, and therefore
does not require an entire room or much seating accommodations; while
documentary #2 will be a longer, 10-minute video, requiring seating for
multiple visitors. However, the room for documentary #1 is large and suited for
viewers, and the room for documentary #2 is small and does not seat a large
audience. Therefore, the room layout does not match the content very well in
this case. Although the rooms provide a method of enclosing the space, doors
give yield feelings of inaccessibility among visitors, and the space seems
secluded in a detrimental way.
The
circulation on the first floor is confusing. The user must retrace their steps back
through Exhibit #1 to proceed in the circulation, and the space is narrow, and
two-way transit will cause confusion with visitors moving in both directions and
standing stationary in the room, especially factoring in disabled visitors.
After arriving back to
the reception area, the user must pass the stairs and go through Exhibit #2
before again returning to move upstairs. Although good design consists of
providing views of later destinations for visitors as they circulate, these
destinations are readily accessible during the circulation, confusing the user
as to the intended path to travel.
Final
Thoughts
On the first floor, the
circulation system detracts from the museum’s cohesion, and the room sizes for
documentaries do not fully accommodate the content. However, the second floor’s
wall dividers increase clarity in ideas and in circulation. The division of
topics between floors is effective and indicates conceptual shifts to the user.
I will pull a fair amount of ideas from this solution for the finalized solution.
Alternate
Solution 2
The
second alternate solution works with Michaela Altland’s floor plan with the
back entrance serving as the only entrance. The entrance leads through a furnished
foyer/waiting area and to the reception area, which features roped lines in
front of the desk. The exhibit begins in the adjacent room. Exhibit #1 is Sandy
Hook Background, and features an open-space room with a video on one wall. The
visitor moves counterclockwise through Exhibit #1 and exits to the stairs,
where the exhibit continues.
Upstairs,
the circulation pattern moves clockwise from left to right around the floor. The
first exhibit is to the immediate left from the stairs, where the doorway is
bisected by a T-shaped wall divider. The visitor follows the designated path
along the divider through the Art and Science as Mutual Influences exhibit,
Exhibit #2, and reaches curtains enclosing the Astronomy/Alchemy/Renaissance
documentary space. The space includes a bench to accommodate about two
visitors, and adequate space for at least four visitors in wheelchairs. The end
of this section is designated by curtains at the opposite side. The visitor
passes through the Impressionism exhibit and exits Exhibit #3.
The
entrance to Exhibit #4, Art Nouveau, is partially blocked by a wall divider to
create two-way transit paths in the doorway. Exiting Exhibit #4 after
circulating through leads the visitor to Exhibit #5, Cubism/Surrealism, a
separate, smaller room on the visitor’s left. Upon leaving, the visitor returns
to the staircase, and completes the circuit on the first floor.
On
the first floor, the visitor continues to the right, through Exhibit #6, the
Modern Connections exhibit. They pass through this and the gift shop, and arrive
back at the reception area, where they can purchase items or proceed towards
the exit.
Pros
The highlights of this
solution are primarily in its organization of content. Each topic exists in its
own room (counting the curtained documentary section as a separate room),
making concepts clearly divided for users. The circulation is streamlined, follows
a clockwise or counterclockwise direction on either floor, and is continuous
everywhere except in the transfer between floors. Even though our team no longer
plans to include a gift shop, placing the merchandise in a location necessary to
pass in transit is an effective business strategy, and would be beneficial. The
wall dividers in Exhibits #2, 3, and 4 allow for organized circulation and
titles/introductions on walls. The documentary room in the midst of the other
exhibits makes the video experience more intertwined with the rest of the
museum experience. The documentary room accommodates multiple visitors on
benches and in wheelchairs comfortably.
Cons
The
documentary in the middle of the main exhibit room could create a more
integrated experience, but is only separated by curtains, and therefore
presents potential distraction among visitors in the surrounding exhibits. In addition,
some visitors may prefer to not watch the documentary, but will have to
circulate through the room anyway to continue the exhibit. Constant circulation
through the documentary room may detract from the viewing experience for those
watching the documentary.
The
separation between concepts as manifested in transit between floors is
adequate. The second floor begins with the Science and Art as Mutual
Inspirations, which transitions well from the Sandy Hook content, but also
creates the problem of the bulk of the content on the second floor. This
solution does not make use of wall space for content as effectively as
possible. The final exhibit, Modern Connections, has adequate space for
displays, but the room layout—or lack thereof, as the room is small and has no
dividers—does not enhance or highlight the important, conclusive topic.
The
rope dividers in the reception area are most likely unnecessary, and only take
up more space. The entrance foyer is crowded with furnishings, which could be
removed or decreased in amount. Finally, the layout does not include an
elevator or ramp, and so might not be completely viable in the current state
the design is in.
Final
Thoughts
The circulation system
in the museum is continuous and effective save for the documentary room, which could
present issues when placed in the midst of other exhibits. Some negative
features of the design can be removed easily, such as the foyer furnishings,
while others would require major adjustment, such as the compatibility of the content
with the accompanying room (especially in the case of Modern Connections). The
solution contains a fair amount of ideas I will include in the finalized solution.
Alternate
Solution 3
The
third alternate solution works with Michaela Altland’s streamlined path floor
plan. The visitors enter through the
front entrance only, and proceed to the reception area. The visitor moves
through Exhibit #1, Sandy Hook Background, to the Astronomy/Alchemy/Renaissance
documentary. This room contains a bench for two visitors and space to accommodate
one visitor in a wheelchair. Visitors exit to the right and move upstairs.
The
second floor main hallway is bisected by a wall divider. Visitors come upstairs
by the staircase on their left, and move clockwise through the left-hand
exhibit rooms, around the wall divider, through the right-hand exhibit rooms,
and back downstairs on the other side of the divider. The first left-hand
exhibit room covers Art and Science as Mutual Inspirations around a cylindrical
kiosk that increases organization and adds wall space. The exhibit room
continues to an identical kiosk on the opposite side, where Impressionism is
covered. As the visitor leaves Exhibit #2 and moves along the wall, Art Nouveau
is introduced. The visitor reaches and continues this exhibit as circulate around
the wall. In Exhibit #4, a wall divides the Cubism/Surrealism room and provides
direction for clockwise circulation around the room. The exit leads back
downstairs, where the visitor must retrace the path through the documentary
room and Exhibit #1, pass by the reception area, and then move to the Modern
Connections room adjacent to the reception area. Exhibit #5 is divided by a
diagonal wall divider, which directs the circulation clockwise through to the exit.
Pros
The
staff at the reception area have unobstructed views of the entrance and waiting
area. The waiting and reception areas are spacious. The cylindrical kiosks and
long wall divider bisecting the hallway increase organization and make paths
very clear for visitors. Exhibit #2 is very spacious and can accommodate disabled
users comfortably. Exhibit #3, the Impressionism exhibit along the bisecting
wall, provides clear direction and transition to the final exhibit relating to
art and science as mutual influences, and provides ample space for users in
wheelchairs to navigate comfortably.
The
solution includes ample space for Cubism/Surrealism, which will most likely be
an extensive topic with a large amount of displayed information. The multiple
interactive displays improve this area due to the nature of the content, and
the likelihood that the exhibit will consist primarily of interactive displays.
The diagonal wall divider in Exhibit #5 adds character and interest to the room
by setting it apart from others in wall layout.
Cons
The circulation in the beginning of the
exhibit, in which the visitor must walk behind the reception desk to the first room,
is awkward and unclear. Transit through the documentary room is necessary to
continue the exhibit: one cannot access the stairs from any other door, and
reentry to the reception area is awkward coming from behind the desk. This
poses potential problems of discomfort in users who would prefer to skip the
documentary. In addition, the documentary room only has minimal seating for the
main, 10-min video. Finally, the documentary only moved forward one topic in
the outline, but its placement before Art and Science as Mutual Inspirations
slightly disrupts the coherence of the exhibit, as the order becomes art and
science as mutual influences, then mutual inspirations, then mutual influences
again.
Although
the long wall bisecting the hallway increases organization, the rigidity of the
design might stress visitors. Their path is clear, but they cannot see parts of
the exhibit beyond the displays immediately near or in front of them, which may
yield a feeling of a lack of control in visitors and produce negative reactions.
Exhibit
#3 has ample room for transit by visitors, but may present problems if multiple
visitors remain stationary around the interactive display and block
circulation.
The
pathway coming downstairs, in which the visitor must go back through the first
exhibits and reception area, is awkward, inconsistent with chronology, and
inconvenient. Constant two-way transit through the reception area and first
exhibits will increase the stress of the environment and the confusion among
visitors. Navigation to the final exhibit room is not obvious to visitors in
the layout.
Finally,
our group recently learned that such a ramp is not possible in accordance with
National Park Service regulations, as the staircase is a character-defining
feature and must be left intact. Although the solution could be altered to fit
this specification, the overall design has many flaws, and we will most likely
only pull a few ideas from this layout when finalizing the solution.
Final
Thoughts
Alternate Solution 3
has ample open space and clear organization on the second floor. However, the
circulation on between floors is confusing, the documentary room only accommodates
a minimal audience, and the restrictive pathways could produce negative visitor
effects. This solution contains only some ideas that we will include in the finalized
solution.
Alternate Solution 4
Alternate Solution 4
The
fourth alternate solution works with Michaela Altland’s elevator design floor
plan. The visitor proceeds from the front entrance to the right, a combination
reception area and gift shop opened up spatially with the removal of the
right-hand entrance wall. The visitor begins the circulation in the farthest
left room. Exhibit #1 covers Sandy Hook history, and consists of a room divided
by a wall containing an internal exhibit case, and a smaller side room
containing multiple screens for short videos about Sandy Hook. The visitor
circulates through these two rooms, then proceeds through to Exhibit #2 (a
narrower, transitory exhibit space) and Exhibit #3 (a more open space that
leads to the elevator and staircase at the end), both of which cover Art and
Science as Mutual Inspirations.
Upstairs,
the exhibit circulates counterclockwise from right to left. The first room is
the documentary room for Anatomy/Alchemy/Renaissance. The doorway is partially
blocked by a wall divider, and the openings through the doorway are covered by
curtains. Inside the room, a bench seating 3-4 visitors sits in front of a
curved projecting screen, with enough room for one visitor in a wheelchair on
one side. The exhibit continues in the large exhibit room counterclockwise. Art
Nouveau is covered first in the side bisected by a wall divider and with space
for display cases against the wall. Impressionism is between the two wall
dividers forming a “tunnel,” and Cubism/Surrealism is on the outside of the
divider that leads around to Modern Connections on the opposite side, an area
with another wall divider identical to the first in Art Nouveau. The visitor
exits Exhibit #4, continues downstairs, and either visits the gift shop by the
reception area or exits the building.
Pros
The
removal of the wall by the entrance opens up the space and increases awareness
in the visitor of where to proceed to pay for admission. The gift shop combined
with the reception area allows for more space allotted for exhibition content.
Sandy Hook Background information being adjacent to the beginning of the art
and science exhibits, but still separated by a wall, increases cohesion without
sacrificing clarity of hierarchy in the museum. The documentary room for Sandy
Hook Background allows for adequate space for at least two visitors in
wheelchairs to comfortably remain stationary without obstructing circulation.
Exhibit #3 is spacious and clear for navigation.
The
enclosure of the second documentary room by curtains, and the room being made
separate, increase the seclusion of the viewers without completely pulling them
out of the museum experience. The bench accommodates a fair amount of viewers
(but only one disabled visitor).
The
four wall dividers in the large exhibit room break up the space and add extra
wall space, which is necessary with four topics covered in one space.
Cons
The
lack of both walls by the entrance, although increasing visitor understanding
of the initial destination, removes the formality of the act of entering the
space. Separating the act of approach and entrance from the first destination
creates a more distinct experience for the visitor. Although the gift
shop-reception combination saves space, the group recently decided not to
pursue the option of including a gift shop. In addition, the presence of a gift
shop limits the opportunity to add a waiting area, a space important for
maintaining visitor comfort. The videos are short, but the documentary room for
Sandy Hook Background does not include seating for visitors, and would need to
be revised. Exhibit #2 contains narrow pathways around box kiosks: although
visitors in wheelchairs can navigate through, the aisle can only accommodate
one wheelchair going one way at a time, which would increase discomfort among
stationary and transitory visitors both in and not in wheelchairs.
The
documentary room can only accommodate one visitor in a wheelchair, and somewhat
uncomfortably as a result of the closeness in proximity of the bench to the
screen.
Although
the dividers in the large exhibit room, Exhibit #4, add wall space, they
decrease organization to the extent that the amount of walls and the parallel
“tunnel” formation of the two central walls create many paths and the suggested
route unclear. The visitor has the option between two paths to see
Impressionism or Cubism/Surrealism; and although good design gives visitors a
feeling of control over the situation in their space, the many turns and
surfaces in this design would more likely yield frustration in visitors. The
design could be altered to include less walls, but based on the same concept,
so that the visitor has enough control over the situation to feel comfortable
while still feeling aware of the route and hierarchy. Finally, the many wall
surfaces increase ability to cover information, but the surfaces are small and
the presentation would feel rushed to the visitors.
Modern
Connections, the conclusive exhibit of the museum, presents ideas conceptually
different than the preceding exhibits regarding artistic and scientific
influence. Therefore, although the museum’s effectiveness is not blatantly
harmed in presenting Modern Connections in Exhibit #4 with the others, the
effectiveness could be increased if Modern Connections were spatially different,
by being in a separate room or floor, to highlight the conceptual difference.
Final
Thoughts
The design is spacious and
well-accommodating for the content downstairs (everywhere except Exhibit #2,
which is narrow), but sacrifices space upstairs, creating crowded, divided
exhibits.
Finalized
Solution
The variable nature of
interior design and the range of positive and negative aspects existing in
every design caused me to follow through with the framework from Alternate
Solution 4, whose circulation system exceeds in clarity over those of the other
solutions. However, I pulled qualities from every solution to form the final,
optimized solution.
The design contains a front and back
entrance for handicap accessibility, but the back foyer is left unfurnished for
ease of transit. The reception desk has an unobstructed view of the back
entrance, and is in close proximity to the front entrance. The amount of space
for each topic of content matches the breadth of content that the museum will
cover: Sandy Hook Background is in Exhibit #1, because the exhibit will be more
introductory and transitional than one requiring a full room. The division
between floors provides a conceptual transition.
The upstairs
circulation is counterclockwise beginning with the documentary room inspired by
that of alternate solution 4. However,
the design was modified to include more handicap accessibility. From there, the
visitor moves to the large exhibit hall, whose doorway is partially blocked by
a wall divider to create two way transit spaces. The visitor circulates from
Art Nouveau to Impressionism, then to Cubism/Surrealism. The room uses box wall
dividers to increase circulation clarity while limiting the potential paths the
visitor can take.
The visitor returns
downstairs to the Modern Connections exhibit on their immediate left. This also
uses floor division to highlight conceptual shifts for the conclusive exhibit.
After circulating around a wall divider, the visitor proceeds to the exit.
This design best uses
the space to highlight conceptual shifts, accommodate the documentary, and
match the content to the room size.
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